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ICIP
1999
IEEE
16 years 8 months ago
A Method of Shading and Shadowing in Image-Based Rendering
This paper presents a method to generate dynamic shading of image-based objects without geometric models. Since conventional rendering techniques cannot be used to render the shad...
Akihiro Katayama, Yukio Sakagawa, Hideyuki Tamura
ICIP
1997
IEEE
16 years 8 months ago
Detecting Regular Patterns Using Frequency Domain Self-Filtering
Donald G. Bailey Physics Department, Massey University Palmerston North, New Zealand D.G.Bailey @massey.ac.nz Filtering is often used in image processing to smooth noise, and to e...
D. G. Bailey
ICIP
1997
IEEE
16 years 8 months ago
Biorthogonal Quincunx Coifman Wavelets
We de ne and construct a new family of compactly supported, nonseparable two-dimensional wavelets, biorthogonal quincunx Coifman wavelets" BQCWs, from their one-dimensional c...
Dong Wei, Brian L. Evans, Alan C. Bovik
ICIP
1994
IEEE
16 years 8 months ago
Fractal Coding of a Multi-View 3-D Image
This paper deals with two important problems for the 3-D image communication; (i) how to synthesize intermediate-viewing-angle images of a Multi-View 3D Image, and (ii) how to com...
Takeshi Naemura, Hiroshi Harashima
VIS
2007
IEEE
199views Visualization» more  VIS 2007»
16 years 7 months ago
Topology, Accuracy, and Quality of Isosurface Meshes Using Dynamic Particles
Abstract-This paper describes a method for constructing isosurface triangulations of sampled, volumetric, three-dimensional scalar fields. The resulting meshes consist of triangles...
Miriah Meyer, Robert M. Kirby, Ross Whitaker