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SIMVIS
2004
15 years 8 months ago
3D Shape Matching Using Skeleton Graphs
We describe a method to match 3D polygonal geometry models using their internal skeleton graphs. These graphs carry information about the overall shape of the model. In order to m...
Angela Brennecke, Tobias Isenberg
AAAI
2000
15 years 8 months ago
The Complexity of Restricted Consequence Finding and Abduction
We analyze the complexity of propositional kernel resolution (del Val 1999), a general method for obtaining logical consequences in restricted target languages. Different choices ...
Alvaro del Val
UAI
2000
15 years 8 months ago
Game Networks
We introduce Game networks (G nets), a novel representation for multi-agent decision problems. Compared to other game-theoretic representations, such as strategic or extensive for...
Pierfrancesco La Mura
WSC
2000
15 years 8 months ago
Using simulation for manufacturing process reengineering: a practical case study
This paper presents a simulation study carried out to solve a problem of manufacturing process reengineering. The specific company in which the study took place is a medium size m...
Lisete Silva, Ana Luisa Ramos, Pedro M. Vilarinho
NIPS
1994
15 years 8 months ago
Finding Structure in Reinforcement Learning
Reinforcement learning addresses the problem of learning to select actions in order to maximize one's performance inunknownenvironments. Toscale reinforcement learning to com...
Sebastian Thrun, Anton Schwartz