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VMV
2004
80views Visualization» more  VMV 2004»
15 years 8 months ago
Memory Efficient Billboard Clouds for BTF Textured Objects
Efficiently rendering highly structured models distant from the viewer constitutes a difficult task since the geometric complexity has to be reduced extremely while simultaneously...
Jan Meseth, Reinhard Klein
WSCG
2004
155views more  WSCG 2004»
15 years 8 months ago
NURBS Fairing by Knot Vector Optimization
The shape of a NURBS curve or patch is defined by the location of its control points, the weights associated with these points, and the parameter intervals, also called the knot v...
Barnabás Aszódi, Szabolcs Czuczor, L...
WSCG
2004
142views more  WSCG 2004»
15 years 8 months ago
Collision Detection Using Polar Diagrams
In Computer Graphics, Collision Detection is considered a key problem with important applications in related areas. Several solutions have been proposed, but independently of the ...
Lidia M. Ortega, Francisco R. Feito, Clara I. Grim...
WSCG
2004
185views more  WSCG 2004»
15 years 8 months ago
Automatic Fitting and Control of Complex Freeform Shapes in 3-D
In many computer graphics and computer-aided design problems, it is very common to find a smooth and well structured surface to fit a set of unstructured 3-dimensional data. Altho...
Yu Song, Joris S. M. Vergeest, Chensheng Wang
WSCG
2004
141views more  WSCG 2004»
15 years 8 months ago
User-defined Texture Synthesis
Synthesis of textures is a very popular and active area of research; the applications and the areas of interest are various and significant. In the last years, much work has been ...
Francesca Taponecco
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