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EVOW
2011
Springer
14 years 10 months ago
Evolving Interesting Maps for a First Person Shooter
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...
FOGA
2011
14 years 10 months ago
The logarithmic hypervolume indicator
It was recently proven that sets of points maximizing the hypervolume indicator do not give a good multiplicative approximation of the Pareto front. We introduce a new “logarith...
Tobias Friedrich, Karl Bringmann, Thomas Voß...
AAAI
2011
14 years 6 months ago
CCRank: Parallel Learning to Rank with Cooperative Coevolution
We propose CCRank, the first parallel algorithm for learning to rank, targeting simultaneous improvement in learning accuracy and efficiency. CCRank is based on cooperative coev...
Shuaiqiang Wang, Byron J. Gao, Ke Wang, Hady Wiraw...
DEXAW
2009
IEEE
173views Database» more  DEXAW 2009»
16 years 1 months ago
Automatic Cluster Number Selection Using a Split and Merge K-Means Approach
Abstract—The k-means method is a simple and fast clustering technique that exhibits the problem of specifying the optimal number of clusters preliminarily. We address the problem...
Markus Muhr, Michael Granitzer
ICDAR
2011
IEEE
14 years 6 months ago
Script-Free Text Line Segmentation Using Interline Space Model for Printed Document Images
—This paper proposes a model-based text line segmentation algorithm for machine-printed document images. The model is based on geometric configuration which uses the interline sp...
Minwoo Kim, Il-Seok Oh
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