Development of multiple camera based vision systems for analysis of dynamic objects such as humans is challenging due to occlusions and similarity in the appearance of a person wi...
Abstract— This paper introduces quantitative measurements/metrics of qualitative entertainment features within interactive playgrounds inspired by computer games and proposes art...
Georgios N. Yannakakis, Henrik Hautop Lund, John H...
This paper presents a novel approach to scheduling of hardware supported synchronization operations. The optimization goal is to minimize the interation time of processes and thus...
A new approach to evolutionary computation, called Learnable Evolution Model (LEM), has been applied to the problem of optimizing tube structures of heat exchangers. In contrast t...
Abstract: In biomolecular simulations intensive computations are spent in nonbonded interactions kernels, i.e., electrostatic interactions. Therefore this part can be considered as...