: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda
Our goal is to make vehicle teleoperation accessible to all users. To do this, we are developing easy-to-use yet capable Web tools which enable efficient, robust teleoperation in...
In this work we show that value prediction can be used to avoid the penalty of long wire delays by predicting the data that is communicated through these long wires and validating...
The reinforcement learning problem can be decomposed into two parallel types of inference: (i) estimating the parameters of a model for the underlying process; (ii) determining be...
The paper investigates the use of computational intelligence for adaptive lesson presentation in a Web-based learning environment. A specialized connectionist architecture is devel...
Kyparisia A. Papanikolaou, George D. Magoulas, Mar...