Digital content is not only stored by servers on the Internet, but also on various embedded devices belonging to ubiquitous networks. In this paper, we propose a content processin...
Current shared memory multicore and multiprocessor systems are nondeterministic. Each time these systems execute a multithreaded application, even if supplied with the same input,...
Joseph Devietti, Brandon Lucia, Luis Ceze, Mark Os...
Distributed systems are hard to build, profile, debug, and test. Monitoring a distributed system – to detect and analyze bugs, test for regressions, identify fault-tolerance pr...
Many interesting large-scale systems are distributed systems of multiple communicating components. Such systems can be very hard to debug, especially when they exhibit poor perfor...
Marcos Kawazoe Aguilera, Jeffrey C. Mogul, Janet L...
Abstract—Developing CPU scheduling algorithms and understanding their impact in practice can be difficult and time consuming due to the need to modify and test operating system ...