This paper extends the Boltzmann Selection, a method in EDA with theoretical importance, from discrete domain to the continuous one. The difficulty of estimating the exact Boltzma...
: This paper describes a virtual collaborative world simulator, DVECS (Distributed Virtual Environment Collaborative Simulator), for underwater robots and its underwater vehicle, S...
In this paper we introduce a method for computing fitness in evolutionary learning systems based on NVIDIA’s massive parallel technology using the CUDA library. Both the match ...
We use affine arithmetic to improve both the performance and the robustness of genetic programming for symbolic regression. During evolution, we use affine arithmetic to analyze e...
Much of artificial intelligence research is focused on devising optimal solutions for challenging and well-defined but highly constrained problems. However, as we begin creating...