We present the platform for IVAs development in the human like environment of the first-person shooter game Unreal Tournament 2004. This environment is extendible and supported by ...
Ondrej Burkert, Rudolf Kadlec, Jakub Gemrot, Micha...
Abstract--This work studies the near-optimality versus the complexity of distributed configuration management for wireless networks. We first develop a global probabilistic graphic...
Abstract. Previous work of the authors has studied a notion of implication between sets of sequences based on the conceptual structure of a Galois lattice, and also a way of repres...
We present a simple and effective framework for exploiting multiple monolingual treebanks with different annotation guidelines for parsing. Several types of transformation pattern...
In this paper a method for controlling the dialog in a natural language (NL) system is presented. It provides a deep modeling of information processing based on time dependent pro...