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ACMACE
2007
ACM
15 years 10 months ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...
ACMACE
2008
ACM
15 years 8 months ago
MPML3D: agent authoring language for virtual worlds
This paper describes an authoring language for specifying communicative behavior and interaction of agents in virtual worlds. We focus on the popular three-dimensional (3D) multi-...
Sebastian Ullrich, Helmut Prendinger, Mitsuru Ishi...
ACMDIS
2008
ACM
15 years 8 months ago
Handy navigation in ever-changing spaces: an ethnographic study of firefighting practices
This paper presents an ethnographic study, conducted to gain an insight of the practices around navigation of firefighters on the first line of intervention. We argue that the com...
Sebastian Denef, Leonardo Ramirez, Tobias Dyrks, G...
BCSHCI
2007
15 years 8 months ago
Encouraging witting participation and performance in digital live art
We describe a framework for characterizing people’s behavior with Digital Live Art. Our framework considers people’s wittingness, technical skill, and interpretive abilities i...
Jennifer G. Sheridan, Nick Bryan-Kinns, Alice Bayl...
BCSHCI
2007
15 years 8 months ago
Evaluating advanced interaction techniques for navigating Google Earth
This paper presents the design and comparison of a mousebased interaction technique (hereafter IT) and two advanced IT, used in public spaces to support navigation in a 3D space. ...
Emmanuel Dubois, Philippe Truillet, Cédric ...