While computing power and transmission bandwidth have both been steadily increasing over the last few years, bandwidth rather than processing power remains the primary bottleneck f...
Multimedia and real-time services are spreading all over the Internet. The delivery quality of such contents is closely related to its network performance, for example in terms suc...
In this paper, we present our open source, platform independent toolkit for developing 3D talking agents, namely Xface. It relies on MPEG-4 Face Animation (FA) standard. The toolk...
—This paper aims to develop a novel framework to systematically trade-off computational complexity with output distortion in linear multimedia transforms, in an optimal manner. T...
An efficient moving object segmentation algorithm suitable for real-time content-based multimedia communication systems is proposed in this paper. First, a background registration ...