This paper studies the problem of resource availability in the context of mobile code for embedded systems such as smart cards. It presents an architecture dedicated to controlling...
This paper discusses the implementation and performance of bounded voting: a new object replication protocol designed for use in mobile and weakly-connected environments. We show ...
Reliable multicast protocols can strongly simplify the design of distributed applications. However, it is hard to sustain a high multicast throughput when groups are large and het...
Mobile nodes rely on external services to provide safety, sharing, and additional resources. Unfortunately, as mobile nodes move through the networking infrastructure, the costs o...
Wide-area distributed applications are frequently limited by the performance of Internet data transfer. We argue that the principle cause of this effect is the poor interaction be...