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CA
2000
IEEE
15 years 11 months ago
Volume Sculpting and Keyframe Animation System
In traditional animation, keyframes are modeled and standard graphics pipeline is used to animate the scene. In this paper we consider volume animation where the 30 world and its ...
V. Chandru, N. Mahesh, M. Manivannan, Swami Manoha...
ACMACE
2007
ACM
15 years 11 months ago
Rhythmism: a VJ performance system with maracas based devices
WeproposeanonconventionalVJperformancesystemrhythmismwhichusesan original maraca based device that has 2 different functions, material maraca and effect maraca. Rhythmism uses the...
Satoru Tokuhisa, Yukinari Iwata, Masa Inakage
HPCN
1997
Springer
15 years 10 months ago
Boolean Function Manipulation on a Parallel System Using BDDs
This paper describes a distributed algorithm for Boolean function manipulation. The algorithm is based on Binary Decision Diagrams (BDDs), which are one of the most commonly used ...
F. Bianchi, Fulvio Corno, Maurizio Rebaudengo, Mat...
BPM
2006
Springer
132views Business» more  BPM 2006»
15 years 9 months ago
Product-Driven Enterprise Interoperability for Manufacturing Systems Integration
The "Babel tower effect", induced by the heterogeneity of applications available in the operation of enterprises brings to a consistent lack of "exchangeability"...
Michele Dassisti, Hervé Panetto, Angela Tur...
SERP
2004
15 years 8 months ago
Software Specification of MERTIS: Modifiable Extensible Real-Time Interactive Simulation System
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...