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CGI
2000
IEEE
15 years 11 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
ICPPW
2000
IEEE
15 years 11 months ago
A Practical Realization of Parallel Disks
Several models of parallel disks are found in the literature. These models have been proposed to alleviate the I/O bottleneck arising in handling voluminous data. These models hav...
Sanguthevar Rajasekaran, Xiao-ming Jin
ICRA
2000
IEEE
236views Robotics» more  ICRA 2000»
15 years 11 months ago
A General Learning Approach to Multisensor Based Control using Statistic Indices
We propose a concept for integrating multiple sensors in real-time robot control. To increase the controller robustness under diverse uncertainties, the robot systematically gener...
Yorck von Collani, Markus Ferch, Jianwei Zhang, Al...
IJCNN
2000
IEEE
15 years 11 months ago
Simulation of a Digital Neuro-Chip for Spiking Neural Networks
: Conventional hardware platforms are far from reaching real-time simulation requirements of complex spiking neural networks (SNN). Therefore we designed an accelerator board with ...
Tim Schönauer, S. Atasoy, N. Mehrtash, Heinri...
KBSE
2000
IEEE
15 years 11 months ago
Using Little-JIL to Coordinate Agents in Software Engineering
Little-JIL, a new language for programming the coordination of agents is an executable, high-level process programming language with a formal (yet graphical) syntax and rigorously...
Alexander E. Wise, Aaron G. Cass, Barbara Staudt L...
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