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MMM
2003
Springer
154views Multimedia» more  MMM 2003»
15 years 11 months ago
On Generating Virtual Worlds from Domain Ontologies
Virtual Worlds are computer-hosted visual environments that create the effect of an interactive three-dimensional world in which objects have a sense of spatial and physical prese...
Olga De Troyer, Wesley Bille, Raul Romero, Peter S...
P2P
2003
IEEE
115views Communications» more  P2P 2003»
15 years 11 months ago
NanoPeer Networks and P2P Worlds
We present the NanoPeers architecture paradigm, a peer-to-peer network of lightweight devices, lacking all or most of the capabilities of their computer-world counterparts. We ide...
Peter Triantafillou, Nikos Ntarmos, Sotiris E. Nik...
PG
2003
IEEE
15 years 11 months ago
Depth-Peeling for Texture-Based Volume Rendering
We present the concept of volumetric depth-peeling. The proposed method is conceived to render interior and exterior iso-surfaces for a fixed iso-value and to blend them without ...
Zoltán Nagy, Reinhard Klein
RTAS
2003
IEEE
15 years 11 months ago
Probabilistic Worst-Case Response-Time Analysis for the Controller Area Network
This paper presents a novel approach for calculating a probabilistic worst-case response-time for messages in the Controller Area Network (CAN). CAN uses a bit-stuffing mechanism...
Thomas Nolte, Hans Hansson, Christer Norström
GROUP
2003
ACM
15 years 11 months ago
Communities of action: a cognitive and social approach to the design of CSCW systems
Most current theories about collective cognitive activities in limited groups apply to structurally closed co-operative situations Here we propose to work in the framework of inte...
Manuel Zacklad