It is crucial for embedded systems to adapt to the dynamics of open environments. This adaptation process becomes especially challenging in the context of multiagent systems. In t...
Group modeling is still an open challenge problem in pedestrian crowd simulations. Most existing work is based on socio-psychological models which can only describe the dynamics o...
Abstract. In open scenarios, where servers may receive requests to access their services from possibly unknown clients, access control is typically based on the evaluation of (cert...
Claudio Agostino Ardagna, Sabrina De Capitani di V...
In this paper, we present a method to speed up video encoding of GPU rendered 3D scenes, which is particularly suited for the efficient and low-delay encoding of 3D game output as...
As supercomputers are being built from an ever increasing number of processing elements, the effort required to achieve a substantial fraction of the system peak performance is con...