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2010
ACM
15 years 4 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
AWIC
2003
Springer
15 years 11 months ago
Web Page Classification: A Soft Computing Approach
The Internet makes it possible to share and manipulate a vast quantity of information efficiently and effectively, but the rapid and chaotic growth experienced by the Net has gener...
Angela Ribeiro, Víctor Fresno, Maria C. Gar...
MVA
2008
201views Computer Vision» more  MVA 2008»
15 years 6 months ago
How close are we to solving the problem of automated visual surveillance?
The problem of automated visual surveillance has spawned a lively research area, with 2005 seeing three conferences or workshops and special issues of two major journals devoted to...
Hannah M. Dee, Sergio A. Velastin
ISORC
2008
IEEE
16 years 13 days ago
CROWN: A Service-Oriented Grid Middleware System: Experience and Applications
Grid computing has emerged as a new paradigm of distributed computing technology on large-scale resource sharing and coordinated problem solving. Based on a proposed Web service-b...
Jinpeng Huai, Chunming Hu, Tianyu Wo, Jianxin Li
BMCBI
2006
129views more  BMCBI 2006»
15 years 6 months ago
EGenBio: A Data Management System for Evolutionary Genomics and Biodiversity
Background: Evolutionary genomics requires management and filtering of large numbers of diverse genomic sequences for accurate analysis and inference on evolutionary processes of ...
Laila A. Nahum, Matthew T. Reynolds, Zhengyuan O. ...