This paper addresses the problem of human motion encoding for real-time animation in interactive environments. Classically, a motion is stored as a sequence of body postures encod...
The Steel Mill Slab Problem is an optimization benchmark that has been studied for a long time in the constraint-programming community but was only solved efficiently in the two l...
Pierre Schaus, Pascal Van Hentenryck, Jean-Noë...
Abstract - Overlay multicast, which performs topology construction and data relaying in the application layer, has recently emerged as a promising vehicle for data distribution. In...
Decentralized MDPs provide powerful models of interactions in multi-agent environments, but are often very difficult or even computationally infeasible to solve optimally. Here we...
The architectural design of embedded systems is becoming increasingly idiosyncratic to meet varying constraints regarding energy consumption, code size, and execution time. Tradit...