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» Ontological technologies for user modelling
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COOPIS
2004
IEEE
15 years 10 months ago
Satin: A Component Model for Mobile Self Organisation
Abstract. We have recently witnessed a growing interest in self organising systems, both in research and in practice. These systems re-organise in response to new or changing condi...
Stefanos Zachariadis, Cecilia Mascolo, Wolfgang Em...
AIIDE
2007
15 years 9 months ago
Interactive Storytelling: A Player Modelling Approach
In recent years, the fields of Interactive Storytelling and Player Modelling have independently enjoyed increased interest in both academia and the computer games industry. The c...
David Thue, Vadim Bulitko, Marcia Spetch, Eric Was...
ACL
1998
15 years 8 months ago
Spoken Dialogue Interpretation with the DOP Model
We show how the DOP model can be used for fast and robust processing of spoken input in a practical spoken dialogue system called OVIS. OVIS, Openbaar Vervoer Informatie Systeem (...
Rens Bod
GAMEON
2000
15 years 8 months ago
Artificial Life Techniques for Generating Controllers for Physically Modelled Characters
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
Tim Taylor
ENVSOFT
2006
117views more  ENVSOFT 2006»
15 years 6 months ago
Land information system: An interoperable framework for high resolution land surface modeling
Knowledge of land surface water, energy, and carbon conditions are of critical importance due to their impact on many real world applications such as agricultural production, wate...
Sujay V. Kumar, Christa D. Peters-Lidard, Yudong T...