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ICDCSW
2005
IEEE
16 years 14 days ago
Measurement-Based Peer-to-Peer Grouping for Networked Virtual Environment
Networked games are newly emerging and increasing applications in the Internet community. Multiplayer Online Game (MOG) is one of such applications that can accommodate many users...
Hajime Sogawa, Niwat Thepvilojanapong, Hiroki Sait...
IPPS
2005
IEEE
16 years 14 days ago
Packet Routing in Dynamically Changing Networks on Chip
On-line routing strategies for communication in a dynamic network on chip (DyNoC) environment are presented. The DyNoC has been presented as a medium supporting communication amon...
Mateusz Majer, Christophe Bobda, Ali Ahmadinia, J&...
CDC
2009
IEEE
167views Control Systems» more  CDC 2009»
15 years 11 months ago
Factoring Dynamic Bayesian Networks based on structural observability
— Dynamic Bayesian Networks (DBNs) provide a systematic framework for robust online monitoring of dynamic systems. This paper presents an approach for increasing the efficiency ...
Indranil Roychoudhury, Gautam Biswas, Xenofon D. K...
FPL
2006
Springer
158views Hardware» more  FPL 2006»
15 years 10 months ago
Placing Functionality in Fault-Tolerant Hardware/Software Reconfigurable Networks
A novel framework shows the potential of FPGA-based systems for increasing fault-tolerance and flexibility by placing functionality onto free hardware (HW) or software (SW) resour...
Thilo Streichert
CORR
2008
Springer
69views Education» more  CORR 2008»
15 years 7 months ago
Solving Time of Least Square Systems in Sigma-Pi Unit Networks
The solving of least square systems is a useful operation in neurocomputational modeling of learning, pattern matching, and pattern recognition. In these last two cases, the soluti...
Pierre Courrieu