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» Online communities as communities of practice: a case study
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ETS
2002
IEEE
92views Hardware» more  ETS 2002»
15 years 5 months ago
Technological and Pedagogical Convergence between Work-based and Campus-based Learning
There is a strong technological and economic push for higher education providers to adopt online learning strategies. This is driven, in part, by the requirement of industry for l...
David F. Radcliffe
EMNLP
2010
15 years 4 months ago
Holistic Sentiment Analysis Across Languages: Multilingual Supervised Latent Dirichlet Allocation
In this paper, we develop multilingual supervised latent Dirichlet allocation (MLSLDA), a probabilistic generative model that allows insights gleaned from one language's data...
Jordan L. Boyd-Graber, Philip Resnik
CORR
2010
Springer
115views Education» more  CORR 2010»
15 years 6 months ago
The complexity of solving reachability games using value and strategy iteration
Concurrent reachability games is a class of games heavily studied by the computer science community, in particular by the formal methods community. Two standard algorithms for app...
Kristoffer Arnsfelt Hansen, Rasmus Ibsen-Jensen, P...
AIR
2006
124views more  AIR 2006»
15 years 6 months ago
Expressiveness of temporal query languages: on the modelling of intervals, interval relationships and states
Abstract Storing and retrieving time-related information are important, or even critical, tasks on many areas of Computer Science (CS) and in particular for Artificial Intelligence...
Rodolfo Sabás Gómez, Juan Carlos Aug...
AIS
2007
Springer
15 years 6 months ago
Crafts praxis for critical wearables design
This paper treats the contemporary craft market as an under-researched resource for wearable computing, and investigates the alternative values and experiences that contemporary c...
Sarah Kettley