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EUROMICRO
2009
IEEE
16 years 1 months ago
Exercise Generation by Group Models for Autonomous Web-Based Learning
Abstract— Creating exercises for learners requires significant time. This is one reason, beside difficulties of discussing individualized tasks in a classroom setting, why often ...
Michael Sonntag
ICAC
2006
IEEE
16 years 24 days ago
Fast and Effective Worm Fingerprinting via Machine Learning
— As Internet worms become ever faster and more sophisticated, it is important to be able to extract worm signatures in an accurate and timely manner. In this paper, we apply mac...
Stewart M. Yang, Jianping Song, Harish Rajamani, T...
ACMACE
2006
ACM
16 years 21 days ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
ICWL
2004
Springer
16 years 3 days ago
CUBES: Providing Flexible Learning Environment for Virtual Universities
Abstract. To enable an online virtual university, a learning environment covering the entire spectrum of the learning and management process is required. However, constructing such...
Peifeng Xiang, Yuanchun Shi, Weijun Qin, Xin Xiang
COLT
1992
Springer
15 years 10 months ago
Learning Switching Concepts
We consider learning in situations where the function used to classify examples may switch back and forth between a small number of different concepts during the course of learnin...
Avrim Blum, Prasad Chalasani