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NETGAMES
2005
ACM
16 years 8 days ago
Traffic characteristics of a massively multi-player online role playing game
This paper presents traffic measurement of a Massively Multiplayer On-line Role Playing Game (MMORPG). This analysis characterizes the MMORPG traffic and shows its implications fo...
Jaecheol Kim, Jaeyoung Choi, Dukhyun Chang, Taekyo...
ICPR
2002
IEEE
15 years 11 months ago
Biometric Hash based on Statistical Features of Online Signatures
This paper presents a new approach to generate biometric hash values based on statistical features in online signature signals. Whilst the output of typical online signature verif...
Claus Vielhauer, Ralf Steinmetz, Astrid Mayerh&oum...
COLT
2001
Springer
15 years 11 months ago
Ultraconservative Online Algorithms for Multiclass Problems
In this paper we study a paradigm to generalize online classification algorithms for binary classification problems to multiclass problems. The particular hypotheses we investig...
Koby Crammer, Yoram Singer
MASCOTS
2003
15 years 8 months ago
Minimizing Packet Loss by Optimizing OSPF Weights Using Online Simulation
In this paper, we present a scheme for minimizing packet loss in OSPF networks by optimizing link weights using Online Simulation. We have chosen packet loss rate in the network a...
Hema Tahilramani Kaur, Tao Ye, Shivkumar Kalyanara...
SADM
2010
128views more  SADM 2010»
15 years 5 months ago
Online training on a budget of support vector machines using twin prototypes
: This paper proposes twin prototype support vector machine (TVM), a constant space and sublinear time support vector machine (SVM) algorithm for online learning. TVM achieves its ...
Zhuang Wang, Slobodan Vucetic