Unsupervised online learning in commercial computer games allows computer-controlled opponents to adapt to the way the game is being played. As such it provides a mechanism to deal...
Pieter Spronck, Ida G. Sprinkhuizen-Kuyper, Eric O...
This paper reports on Lymba Corporation’s (a spinoff of Language Computer Corporation) participation in the TREC 2007 Question Answering track. An overview of the PowerAnswer 4 ...
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
Our goal is to provide learning mechanisms to game agents so they are capable of adapting to new behaviors based on the actions of other agents. We introduce a new on-line reinfor...
Sound is touch at a distance. The vibration of pressure waves in the air creates sounds that our ears hear, at close range, these pressure waves may also be felt as vibration. This...