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CEC
2010
IEEE
15 years 7 months ago
The 2009 Mario AI Competition
Abstract-- This paper describes the 2009 Mario AI Competition, which was run in association with the IEEE Games Innovation Conference and the IEEE Symposium on Computational Intell...
Julian Togelius, Sergey Karakovskiy, Robin Baumgar...
FUNGAMES
2008
15 years 7 months ago
Pervasive Mobile Games - A New Mindset for Players and Developers
Pervasive games are an emerging new game genre, which includes context information as an integral part of the game. These games differ from traditional games in that they expand sp...
Hannu Korhonen, Hannamari Saarenpää, Jan...
175
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GECCO
2008
Springer
153views Optimization» more  GECCO 2008»
15 years 7 months ago
G-Metric: an M-ary quality indicator for the evaluation of non-dominated sets
An open problem in multiobjective optimization using the Pareto optimality criteria, is how to evaluate the performance of different evolutionary algorithms that solve multi– o...
Giovanni Lizárraga Lizárraga, Arturo...
COMPSEC
2006
132views more  COMPSEC 2006»
15 years 6 months ago
Tightening the net: A review of current and next generation spam filtering tools
This paper provides an overview of current and potential future spam filtering approaches. We examine the problems spam introduces, what spam is and how we can measure it. The pap...
James Carpinter, Ray Hunt
SIGARCH
2008
152views more  SIGARCH 2008»
15 years 6 months ago
OpenDF: a dataflow toolset for reconfigurable hardware and multicore systems
This paper presents the OpenDF framework and recalls that dataflow programming was once invented to address the problem of parallel computing. We discuss the problems with an impe...
Shuvra S. Bhattacharyya, Gordon J. Brebner, Jö...