Developers and users of high-performance distributed systems often observe performance problems such as unexpectedly low throughput or high latency. Determining the source of the ...
Dan Gunter, Brian Tierney, Keith R. Jackson, Jason...
This paper presents a low-cost, single-cycle floating-point unit developed for digital audio processing applications. In the unit, the serial steps of floating-point operations ar...
A visually-based evolvable control architecture for agents in interactive entertainment applications is presented. Agents process images of their local surroundings according to ev...
This paper describes the OFTT (OLE Fault Tolerance Technology), a fault tolerance middleware toolkit running on the Microsoft Windows NT operating system that provides required fa...
The architecture of the TriMedia CPU64 is based on the TM1000 DSPCPU. The original VLIW architecture has been extended with the concepts of vector processing and superoperations. ...
Evert-Jan D. Pol, Bas Aarts, Jos T. J. van Eijndho...