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TASLP
2010
123views more  TASLP 2010»
15 years 5 months ago
Plane-Wave Decomposition of Acoustical Scenes Via Spherical and Cylindrical Microphone Arrays
Spherical and cylindrical microphone arrays offer a number of attractive properties such as direction-independent acoustic behavior and ability to reconstruct the sound field in ...
Dmitry N. Zotkin, Ramani Duraiswami, Nail A. Gumer...
TASLP
2010
118views more  TASLP 2010»
15 years 5 months ago
Time-Frequency Sparsity by Removing Perceptually Irrelevant Components Using a Simple Model of Simultaneous Masking
Abstract—We present an algorithm for removing timefrequency components, found by a standard Gabor transform, of a “real-world” sound while causing no audible difference to th...
Péter Balázs, Bernhard Laback, Gerha...
TCOM
2010
111views more  TCOM 2010»
15 years 5 months ago
Design of irregular LDPC codes with optimized performance-complexity tradeoff
—The optimal performance-complexity tradeoff for error-correcting codes at rates strictly below the Shannon limit is a central question in coding theory. This paper proposes a nu...
Benjamin Smith, Masoud Ardakani, Wei Yu, Frank R. ...
TOIT
2010
115views more  TOIT 2010»
15 years 4 months ago
A market-based bandwidth charging framework
The increasing demand for high-bandwidth applications such as video-on-demand and grid computing is reviving interest in bandwidth reservation schemes. Earlier attempts did not ca...
David Michael Turner, Vassilis Prevelakis, Angelos...
TVCG
2010
156views more  TVCG 2010»
15 years 4 months ago
Yet Faster Ray-Triangle Intersection (Using SSE4)
—Ray-triangle intersection is an important algorithm, not only in the field of realistic rendering (based on ray tracing), but also in physics simulation, collision detection, m...
Jirí Havel, Adam Herout
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