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AAAI
1996
15 years 7 months ago
Exploiting Graph Properties of Game Trees
The state space of most adversary games is a directed graph. However, due to the success of simple recursive algorithms based on Alpha-Beta, theoreticians and practitioners have c...
Aske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de...
SODA
2000
ACM
96views Algorithms» more  SODA 2000»
15 years 7 months ago
Improved Steiner tree approximation in graphs
The Steiner tree problem in weighted graphs seeks a minimum weight connected subgraph containing a given subset of the vertices terminals. We present a new polynomial-time heurist...
Gabriel Robins, Alexander Zelikovsky
SOFSEM
2007
Springer
16 years 11 days ago
Competitive Maintenance of Minimum Spanning Trees in Dynamic Graphs
Abstract. We consider the problem of maintaining a minimum spanning tree within a graph with dynamically changing edge weights. An online algorithm is confronted with an input sequ...
Miroslaw Dynia, Miroslaw Korzeniowski, Jaroslaw Ku...
JGT
2007
99views more  JGT 2007»
15 years 6 months ago
Backbone colorings for graphs: Tree and path backbones
We introduce and study backbone colorings, a variation on classical vertex colorings: Given a graph G = (V, E) and a spanning subgraph H of G (the backbone of G), a backbone color...
Hajo Broersma, Fedor V. Fomin, Petr A. Golovach, G...
COMBINATORICA
2010
15 years 3 months ago
A randomized embedding algorithm for trees
In this paper, we propose a simple and natural randomized algorithm to embed a tree T in a given graph G. The algorithm can be viewed as a "self-avoiding tree-indexed random ...
Benny Sudakov, Jan Vondrák