It is usually hard to control the network conditions affecting public online game servers when studying the impact of latency, loss and jitter on user experience. This leads to a ...
Data-intensive applications that operate on large volumes of data have motivated a fresh look at the design of data center networks. The first wave of proposals focused on designi...
Guohui Wang, David G. Andersen, Michael Kaminsky, ...
This paper introduces a context-aware authorization architecture that is designed to augment existing network security protocols in an Intranet environment. It describes the archi...
Current network protocols must comply with rigid interfaces and rules of behavior to fit into well defined, vertical protocol stacks. It is difficult for network designers to offe...
This paper describes the design, implementation and evaluation of a search and rescue system called CenWits. CenWits uses several small, commonly-available RF-based sensors, and a...