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ROBOCUP
1999
Springer
250views Robotics» more  ROBOCUP 1999»
15 years 11 months ago
Virtual RoboCup: Real-Time 3D Visualization of 2D Soccer Games
Virtual RoboCup is a real-time 3D visualization tool for 2D simulated soccer games as played in the RoboCup simulation league. Players are modeled as anthropmorphic gures and anima...
Bernhard Jung, Markus Oesker, Heiko Hecht
EWHCI
1993
15 years 10 months ago
The MSM Framework: A Design Space for Multi-Sensori-Motor Systems
One of the new design goals in Human Computer Interaction is to extend the sensory-motor capabilities of computer systems to better match the natural communication means of human b...
Joëlle Coutaz, Laurence Nigay, Daniel Salber
IVA
2009
Springer
15 years 10 months ago
Breaking the Ice in Human-Agent Communication: Eye-Gaze Based Initiation of Contact with an Embodied Conversational Agent
In human-human conversation, the first impression decides whether two people feel attracted by each other and whether contact between them will be continued or not. Starting from ...
Nikolaus Bee, Elisabeth André and Susanne Tober
AAAI
2008
15 years 9 months ago
Sparse Projections over Graph
Recent study has shown that canonical algorithms such as Principal Component Analysis (PCA) and Linear Discriminant Analysis (LDA) can be obtained from graph based dimensionality ...
Deng Cai, Xiaofei He, Jiawei Han
AVI
2008
15 years 9 months ago
VCode and VData: illustrating a new framework for supporting the video annotation workflow
Digital tools for annotation of video have the promise to provide immense value to researchers in disciplines ranging from psychology to ethnography to computer science. With trad...
Joey Hagedorn, Joshua M. Hailpern, Karrie Karahali...