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ICDE
2004
IEEE
100views Database» more  ICDE 2004»
16 years 8 months ago
Scalable Multimedia Disk Scheduling
A new multimedia disk scheduling algorithm, termed Cascaded-SFC, is presented. The Cascaded-SFC multimedia disk scheduler is applicable in environments where multimedia data reque...
Mohamed F. Mokbel, Walid G. Aref, Khaled M. Elbass...
ICDE
2003
IEEE
102views Database» more  ICDE 2003»
16 years 8 months ago
Schema Mediation in Peer Data Management Systems
Intuitively, data management and data integration tools should be well-suited for exchanging information in a semantically meaningful way. Unfortunately, they suffer from two sign...
Alon Y. Halevy, Zachary G. Ives, Dan Suciu, Igor T...
VIS
2005
IEEE
297views Visualization» more  VIS 2005»
16 years 8 months ago
OpenGL Multipipe SDK: A Toolkit for Scalable Parallel Rendering
We describe OpenGL Multipipe SDK (MPK), a toolkit for scalable parallel rendering based on OpenGL. MPK provides a uniform application programming interface (API) to manage scalabl...
Praveen Bhaniramka, Philippe C. D. Robert, Stefan ...
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
16 years 8 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
DAC
2009
ACM
16 years 8 months ago
Double patterning lithography friendly detailed routing with redundant via consideration
In double patterning lithography (DPL), coloring conflict and stitch minimization are the two main challenges. Post layout decomposition algorithm [1] [2]may not be enough to achi...
Kun Yuan, Katrina Lu, David Z. Pan
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