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ICMI
2000
Springer
104views Biometrics» more  ICMI 2000»
15 years 10 months ago
Jacob - An Animated Instruction Agent in Virtual Reality
Abstract. This paper gives an overview of the Jacob project. This project involves the construction of a 3D virtual environment where an animated human-like agent called Jacob give...
Marc Evers, Anton Nijholt
SEDE
2007
15 years 8 months ago
AVRATAR: A virtual environment for puppet animation
When it comes to three dimensional computer animations, the use of live actors to control the movements of onscreen characters produces a realism that is unsurpassed. But so are t...
Alexander Redei, Ed Tumbusch, Josh Koberstein, Ser...
FDG
2009
ACM
16 years 1 months ago
Relating cognitive models of computer games to user evaluations of entertainment
As the interactive entertainment industry matures, a better understanding of what makes software entertaining is needed. A natural starting point is the application of traditional...
Paolo Piselli, Mark Claypool, James Doyle
FOSSACS
2001
Springer
15 years 11 months ago
On Garbage and Program Logic
Garbage collection relieves the programmer of the burden of managing dynamically allocated memory, by providing an automatic way to reclaim unneeded storage. This eliminates or les...
Cristiano Calcagno, Peter W. O'Hearn
ISSRE
2006
IEEE
16 years 16 days ago
Call Stack Coverage for GUI Test-Suite Reduction
—Graphical user interfaces (GUIs) are used as front ends to most of today’s software applications. The event-driven nature of GUIs presents new challenges for testing. One impo...
Scott McMaster, Atif M. Memon