Opponent models are necessary in games where the game state is only partially known to the player, since the player must infer the state of the game based on the opponent’s acti...
Alan J. Lockett, Charles L. Chen, Risto Miikkulain...
The wavelet transform has been used for feature extraction in many applications of pattern recognition. However, in general the learning algorithms are not designed taking into acc...
Abstract. In [1], we presented a method for automatic detection of action items from natural conversation. This method relies on supervised classification techniques that are trai...
In this paper, a new approach for automatic audio classification using non-negative matrix factorization (NMF) is presented. Training is performed onto each audio class individua...
– We address the problem of knee pathology assessment by using screw theory to describe the knee motion and by using the screw representation of the motion as an input to a machi...