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» On the modularity of feature interactions
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ISWC
2000
IEEE
15 years 11 months ago
Spectators at a Geek Show: An Ethnographic Inquiry into Wearable Computing
As new technologies create smaller, cheaper and faster machines, we see a paradigm shift from desktop computing to wearable computing. In less than a decade, we have witnessed the...
Jennifer G. Sheridan, Valerie Lafond-Favieres, Wen...
IWAN
1999
Springer
15 years 11 months ago
Interference and Communications among Active Network Applications
This paper focuses on active networks applications and in particular on the possible interactions among these applications. Active networking is a very promising research field wh...
Luca Delgrossi, Giuseppe Di Fatta, Domenico Ferrar...
INTERACT
2003
15 years 8 months ago
Collaboration Technology in Teams, Organizations, and Communities
: Technology to support groups is rapidly growing in use and in its impact on us, our organizations, and society. Some very important trends are only now being identified, as use o...
Jonathan Grudin, Steven E. Poltrock
ACMDIS
2010
ACM
15 years 7 months ago
Open-ended objects: a tool for brainstorming
This paper describes a new tool for use in the process of brainstorming workshops on HCI called "Open-ended objects". Open-ended objects are open-ended interactive exper...
Virginia Cruz, Nicolas Gaudron
KI
2008
Springer
15 years 6 months ago
Enhancing Animated Agents in an Instrumented Poker Game
In this paper we present an interactive poker game in which one human user plays against two animated agents using RFID-tagged poker cards. The game is used as a showcase to illust...
Marc Schröder, Patrick Gebhard, Marcela Charf...