We present the theory behind a novel unsupervised method for discovering quasi-static objects, objects that are stationary during some interval of observation, within image sequen...
Brandon C. S. Sanders, Randal C. Nelson, Rahul Suk...
This paper proposes an approach to 2D gesture recognition that models each gesture as a Finite State Machine (FSM) in spatial-temporal space. The model construction works in a sem...
This paper addresses the problem of automatic generation of implementation software from high-level functional specifications in the context of embedded system on chip designs. So...
Reseeding is used to improve fault coverage of pseudorandom testing. The seed corresponds to the initial state of the PRPG before filling the scan chain. In this paper, we present...
Partitioning an application among software running on a microprocessor and hardware co-processors in on-chip configurable logic has been shown to improve performance and energy co...