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AIIDE
2008
15 years 8 months ago
Stochastic Plan Optimization in Real-Time Strategy Games
We present a domain independent off-line adaptation technique called Stochastic Plan Optimization for finding and improving plans in real-time strategy games. Our method is based ...
Andrew Trusty, Santiago Ontañón, Ash...
CDC
2008
IEEE
114views Control Systems» more  CDC 2008»
15 years 8 months ago
Dynamic test selection for reconfigurable diagnosis
Abstract-- Detecting and isolating multiple faults is a computationally intense task which typically consists of computing a set of tests, and then computing the diagnoses based on...
Mattias Krysander, Fredrik Heintz, Jacob Roll, Eri...
MVA
2007
110views Computer Vision» more  MVA 2007»
15 years 8 months ago
Improving Accuracy of 3-D Reconstruction by Classifying Correspondences
In this paper, we show that we can improve accuracies of 3-D reconstructions with uncalibrated stereo by classifying correspondences between two images. After obtaining initial co...
Yusuke Takanashi, Yohei Shibata, Yasushi Kanazawa
APVIS
2004
15 years 8 months ago
Skeletal Animation for the Exploration of Graphs
The topic of skeletal animation and its associated techniques have previously been applied in the area of animating computer-generated characters for motion pictures and computer ...
Damian Merrick, Tim Dwyer
EACL
2006
ACL Anthology
15 years 8 months ago
Improving Probabilistic Latent Semantic Analysis with Principal Component Analysis
Probabilistic Latent Semantic Analysis (PLSA) models have been shown to provide a better model for capturing polysemy and synonymy than Latent Semantic Analysis (LSA). However, th...
Ayman Farahat, Francine Chen