: Mobile agent technology advocates the mobility of code rather than the transfer of data. As data is found in several sites, a mobile agent has to plan an itinerary to visit sever...
We address the strategy problem for ω-regular two-player games with partial information, played on finite game graphs. We consider two different kinds of observability on a gene...
We present two space-efficient algorithms. First, we show how to report a simple path between two arbitrary nodes in a given tree. Using a technique called “computing instead of ...
Traditionally, the coordination of multiple traffic signals and the traffic assignment problem in an urban street network are considered as two separate optimization problems. How...
We consider the following fundamental scheduling problem. The input consists of n jobs to be scheduled on a set of machines of bounded capacities. Each job is associated with a re...