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DIGRA
2003
Springer
15 years 12 months ago
From text to talk: multiplayer games and voiceover IP
The social experience of multiplayer gaming is mediated by the communications tools that are available to use. Until recently, these have been largely text-based, but with the adv...
John Halloran, Yvonne Rogers, Geraldine Fitzpatric...
ECAL
2003
Springer
15 years 12 months ago
Are There Representations in Embodied Evolved Agents? Taking Measures
Abstract. The question of conceptual representation has received considerable attention in philosophy, neuroscience and embodied evolved agents. Numerous theories on the interpreta...
Hezi Avraham, Gal Chechik, Eytan Ruppin
GRID
2003
Springer
15 years 12 months ago
Autonomic Service Adaptation in ICENI using Ontological Annotation
With the advent of web services standards and a serviceoriented Grid architecture, it is foreseeable that competing as well as complimenting computational services will proliferat...
Jeffrey Hau, William Lee, Steven Newhouse
GW
2003
Springer
310views Biometrics» more  GW 2003»
15 years 12 months ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
CLOUD
2010
ACM
15 years 11 months ago
Hermes: clustering users in large-scale e-mail services
Hermes is an optimization engine for large-scale enterprise e-mail services. Such services could be hosted by a virtualized e-mail service provider, or by dedicated enterprise dat...
Thomas Karagiannis, Christos Gkantsidis, Dushyanth...