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ECTEL
2010
Springer
15 years 7 months ago
Ambient Displays and Game Design Patterns
In this paper we describe a social learning game we implemented to evaluate various means of ubiquitous learning support. Making use of game design patterns it was possible to impl...
Sebastian Kelle, Dirk Börner, Marco Kalz, Mar...
269
Voted
BIBE
2008
IEEE
150views Bioinformatics» more  BIBE 2008»
15 years 7 months ago
Automatic DNA microarray gridding based on Support Vector Machines
This paper presents a novel method for DNA microarray gridding based on Support Vector Machine (SVM) classifiers. It employs a set of soft-margin SVMs to estimate the lines of the ...
Dimitris G. Bariamis, Dimitris Maroulis, Dimitrios...
BMCBI
2008
124views more  BMCBI 2008»
15 years 7 months ago
Computational identification of ubiquitylation sites from protein sequences
Background: Ubiquitylation plays an important role in regulating protein functions. Recently, experimental methods were developed toward effective identification of ubiquitylation...
Chun-Wei Tung, Shinn-Ying Ho
CAS
2010
102views more  CAS 2010»
15 years 7 months ago
Detection of Social Interaction in Smart Spaces
The pervasive sensing technologies found in smart environments offer unprecedented opportunities for monitoring and assisting the individuals who live and work in these spaces. An...
Diane J. Cook, Aaron S. Crandall, Geetika Singla, ...
CCR
2010
100views more  CCR 2010»
15 years 7 months ago
Towards understanding bugs in open source router software
Software errors and vulnerabilities in core Internet routers have led to several high-profile attacks on the Internet infrastructure and numerous outages. Building an understandin...
Zuoning Yin, Matthew Caesar, Yuanyuan Zhou