The quality of realism in virtual environments (VEs) is typically considered to be a function of visual and audio fidelity mutually exclusive of each other. However, the VE partic...
While many application service providers have proposed using thin-client computing to deliver computational services over the Internet, little work has been done to evaluate the e...
Personal experience computing is an emerging research area in computing support for capturing, archiving, editing, and utilizing of digital personal experiences. This paper presen...
Abstract This paper presents the design, implementation, and evaluation of a footstep based indoor location system. The traditional Japanese GETA sandals are equipped with force, u...
■ Knowledge about cause and effect relationships (e.g., virus– epidemic) is essential for predicting changes in the environment and for anticipating the consequences of events...
Daniela B. Fenker, Mircea Ariel Schoenfeld, Michae...