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GTTSE
2007
Springer
16 years 27 days ago
Design Space of Heterogeneous Synchronization
Abstract. This tutorial explores the design space of heterogeneous synchronization, which is concerned with establishing consistency among artifacts that conform to different sche...
Michal Antkiewicz, Krzysztof Czarnecki
IWQOS
2004
Springer
16 years 2 days ago
Topology design for service overlay networks with bandwidth guarantees
— The Internet still lacks adequate support for QoS applications with real-time requirements. In great part, this is due to the fact that provisioning of end-to-end QoS to traf...
S. L. Vieira, Jörg Liebeherr
ANOR
2007
80views more  ANOR 2007»
15 years 6 months ago
The minimum shift design problem
The min-SHIFT DESIGN problem (MSD) is an important scheduling problem that needs to be solved in many industrial contexts. The issue is to find a minimum number of shifts and the...
Luca Di Gaspero, Johannes Gärtner, Guy Kortsa...
EUSFLAT
2001
15 years 8 months ago
Fuzzy logic in architectural design
Architecture is a multidisciplinary science with many dimensions.For a design task the major part of the design requirements are often qualitative (soft) next to quantitative desi...
Özer Ciftcioglu, S. Durmisevic
CHI
2006
ACM
16 years 7 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff