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EMSOFT
2001
Springer
15 years 11 months ago
System-Level Types for Component-Based Design
Abstract. We present a framework to extend the concept of type systems in programming languages to capture the dynamic interaction in component-based design, such as the communicat...
Edward A. Lee, Yuhong Xiong
EDUTAINMENT
2008
Springer
15 years 8 months ago
Teaching Machine Learning to Design Students
Machine learning is a key technology to design and create intelligent systems, products, and related services. Like many other design departments, we are faced with the challenge t...
Bram van der Vlist, Rick van de Westelaken, Christ...
IVS
2006
84views more  IVS 2006»
15 years 6 months ago
Finding and understanding reusable designs from large hierarchical repositories
This paper describes a prototype called CoMem (Corporate Memory) that supports the finding and understanding of useful items in large hierarchical repositories. The particular dom...
Peter Demian, Renate Fruchter
CHI
2011
ACM
14 years 10 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
VLSID
2003
IEEE
78views VLSI» more  VLSID 2003»
16 years 7 months ago
Interface Design Techniques for Single-Chip Systems
This paper quantifies the performance of typical functional unit interface designs in single-chip systems. We introduce a specific equation to guide the design of optimal module i...
Robert H. Bell Jr., Lizy Kurian John