A vast literature has been published on Statistical Static Timing Analysis (SSTA), its motivations, its different implementations and their runtime/accuracy trade-offs. However, v...
A. Nardi, Emre Tuncer, S. Naidu, A. Antonau, S. Gr...
During the past several years, the area of robot service and multi-robot has grown rapidly. Since this area is a fusion industry consisting of multiple disciplines, it is lack of ...
The use of object-oriented design patterns in game development is being evaluated in this paper. Games’ quick evolution, demands great flexibility, code reusability and low mai...
Although ethnography has become a common approach in HCI research and design, considerable confusion still attends both ethnographic practice and the criteria by which it should b...
The construction of good, finite-length, LDPC codes is currently an attractive research area. Reducing attention to the Binary Erasure Channel (BEC), this problem translates into t...
Dejan Vukobratovic, Aleksandar Djurendic, Vojin Se...