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DIGRA
2005
Springer
16 years 4 days ago
Theory as Game: Designing the Game Game
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...
Aki Järvinen
PDC
2004
ACM
16 years 3 days ago
Facilitating collaboration through design games
In recent years both companies and research communities call for collaborative work practices and user-centered approaches in various design fields. There are several challenges a...
Eva Brandt, Jörn Messeter
CODES
2003
IEEE
15 years 12 months ago
Design space minimization with timing and code size optimization for embedded DSP
One of the most challenging problems in high-level synthesis is how to quickly explore a wide range of design options to achieve high-quality designs. This paper presents an Integ...
Qingfeng Zhuge, Zili Shao, Bin Xiao, Edwin Hsing-M...
ISQED
2003
IEEE
96views Hardware» more  ISQED 2003»
15 years 12 months ago
New DFM Approach Abstracts AltPSM Lithography Requirements for sub-100nm IC Design Domains
Approach Abstracts AltPSM Lithography Requirements for sub-100nm IC Design Domains Pradiptya Ghosh, Chung-shin Kang, Michael Sanie and David Pinto Numerical Technologies, 70 West P...
Pradiptya Ghosh, Chung-shin Kang, Michael Sanie, D...
ISLPED
2003
ACM
122views Hardware» more  ISLPED 2003»
15 years 12 months ago
A mixed-clock issue queue design for globally asynchronous, locally synchronous processor cores
Ever shrinking device sizes and innovative micro-architectural and circuit design techniques have made it possible to have multi-million transistor systems running at multi-gigahe...
Venkata Syam P. Rapaka, Diana Marculescu
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