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JMM2
2007
131views more  JMM2 2007»
15 years 6 months ago
Effect of Digital Games on Children's Cognitive Achievement
—Technologies’ rapid advance in developing digital media has been extensively applied in contemporary play materials to enrich children’s play, such as electronic or computer...
Tsung-Yen Chuang, Wei-Fan Chen
TVCG
2008
192views more  TVCG 2008»
15 years 6 months ago
Heads Up and Camera Down: A Vision-Based Tracking Modality for Mobile Mixed Reality
Anywhere Augmentation pursues the goal of lowering the initial investment of time and money necessary to participate in mixed reality work, bridging the gap between researchers in ...
Stephen DiVerdi, Tobias Höllerer
ALGORITHMICA
2004
111views more  ALGORITHMICA 2004»
15 years 6 months ago
Automated Generation of Search Tree Algorithms for Hard Graph Modification Problems
We present a framework for an automated generation of exact search tree algorithms for NP-hard problems. The purpose of our approach is two-fold--rapid development and improved up...
Jens Gramm, Jiong Guo, Falk Hüffner, Rolf Nie...
TWC
2008
121views more  TWC 2008»
15 years 6 months ago
Optimal Downlink OFDMA Resource Allocation with Linear Complexity to Maximize Ergodic Rates
OFDMA resource allocation assigns subcarriers and power, and possibly data rates, to each user. Previous research efforts to optimize OFDMA resource allocation with respect to comm...
Ian C. Wong, Brian L. Evans
ALIFE
2002
15 years 6 months ago
Artificial Life and the Chinese Room Argument
: We use the term 'Strong Artificial Life' to refer to the thesis that a sufficiently sophisticated computer simulation of a life-form is a life-form in its own right. Ca...
David Anderson, B. Jack Copeland
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