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SIGGRAPH
1994
ACM
15 years 11 months ago
Priority rendering with a virtual reality address recalculation pipeline
Virtual reality systems are placing never before seen demands on computer graphics hardware, yet few graphics systems are designed specifically for virtual reality. An address rec...
Matthew Regan, Ronald Pose
CCGRID
2009
IEEE
15 years 11 months ago
Experiment and Workflow Management Using Cyberaide Shell
In recent years the power of Grid computing has grown exponentially through the development of advanced middleware systems. While usage has increased, the penetration of Grid compu...
Gregor von Laszewski, Andrew J. Younge, Xi He, Kum...
NIPS
2007
15 years 8 months ago
The Tradeoffs of Large Scale Learning
This contribution develops a theoretical framework that takes into account the effect of approximate optimization on learning algorithms. The analysis shows distinct tradeoffs for...
Léon Bottou, Olivier Bousquet
HPDC
2010
IEEE
15 years 7 months ago
A GPU accelerated storage system
Massively multicore processors, like, for example, Graphics Processing Units (GPUs), provide, at a comparable price, a one order of magnitude higher peak performance than traditio...
Abdullah Gharaibeh, Samer Al-Kiswany, Sathish Gopa...
SMA
2008
ACM
150views Solid Modeling» more  SMA 2008»
15 years 6 months ago
Surface matching using consistent pants decomposition
Surface matching is fundamental to shape computing and various downstream applications. This paper develops a powerful pants decomposition framework for computing maps between sur...
Xin Li, Xianfeng Gu, Hong Qin
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