We describe an adiabatic microprocessor implemented with a reversible logic, nRERL [1]. We employed an 8-phase clocked power instead of 6-phase one to reduce the number of buffers...
In this paper, we present an online method for POMDPs, called RTBSS (Real-Time Belief Space Search), which is based on a look-ahead search to find the best action to execute at e...
Do computer simulation games display emergent behavior? Are they models of complex systems or ‘life’ systems? This paper aims to explore and investigate how games studies can ...
Automatic case elicitation (ACE) is a learning technique in which a case-based reasoning system acquires knowledge automatically from scratch through repeated real-time trial and e...
In this paper, we prove for the first time that the learning complexity of Rocchio’s algorithm is O(d+d2 (log d+log n)) over the discretized vector space {0, . . . , n − 1}d ,...