Sciweavers

1717 search results - page 254 / 344
» On the analysis of the (1 1) memetic algorithm
Sort
View
QEST
2006
IEEE
16 years 9 days ago
Strategy Improvement for Concurrent Reachability Games
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
ACCV
2006
Springer
16 years 9 days ago
Probabilistic Modeling for Structural Change Inference
We view the task of change detection as a problem of object recognition from learning. The object is defined in a 3D space where the time is the 3rd dimension. We propose two com...
Wei Liu, Véronique Prinet
DOCENG
2006
ACM
16 years 8 days ago
Evaluating invariances in document layout functions
With the development of variable-data-driven digital presses where each document printed is potentially unique there is a need for pre-press optimization to identify material that...
Alexander J. Macdonald, David F. Brailsford, John ...
MM
2006
ACM
157views Multimedia» more  MM 2006»
16 years 8 days ago
Syllabic level automatic synchronization of music signals and text lyrics
We present a framework to synchronize pop music to corresponding text lyric. We refine line level alignment achievable by existing work to syllabic level by using a dynamic progra...
Denny Iskandar, Ye Wang, Min-Yen Kan, Haizhou Li
DFT
2005
IEEE
109views VLSI» more  DFT 2005»
15 years 12 months ago
Hardware Testing For Error Tolerant Multimedia Compression based on Linear Transforms
In this paper, we propose a system-level error tolerance scheme for systems where a linear transform is combined with quantization. These are key components in multimedia compress...
In Suk Chong, Antonio Ortega