This paper describes our experience with developing a product line for middleware-based versioning systems. We perform a detailed domain analysis and define a DSL for configuring i...
This paper outlines the motivation for, and the development of, an online advisement scheduling system, OASIS, which will be used in the Computer Science Department at the Univers...
Christian Rayburn, James Hays, Bryan Phillips, Fre...
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
Message Sequence Charts (MSCs) are a widely used visual formalism for scenario-based specifications of distributed reactive systems. In its conventional usage, an MSC captures an ...
The consideration of Product information or Knowledge management, product traceability or genealogy, and product life cycle management implies new strategies and approaches to mana...