Sciweavers

2373 search results - page 240 / 475
» On the Theory of Structural Subtyping
Sort
View
SIGECOM
2006
ACM
139views ECommerce» more  SIGECOM 2006»
16 years 20 days ago
Playing games in many possible worlds
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
DIGRA
2005
Springer
16 years 7 days ago
A Cognitive Psychological Approach to Gameplay Emotions
Although emotions elicited by the fictional world or the artefact play a part in story-driven video games, they are certainly not the focus of the experience. From a cognitive psy...
Bernard Perron
COLT
1994
Springer
15 years 10 months ago
Bayesian Inductive Logic Programming
Inductive Logic Programming (ILP) involves the construction of first-order definite clause theories from examples and background knowledge. Unlike both traditional Machine Learnin...
Stephen Muggleton
KR
1992
Springer
15 years 10 months ago
Embedding Defaults into Terminological Knowledge Representation Formalisms
Abstract, We consider the problem of integrating Reiter's default logic into terminological representation systems. It turns out that such an integration is less straightforwa...
Franz Baader, Bernhard Hollunder
195
Voted
CORR
2007
Springer
133views Education» more  CORR 2007»
15 years 6 months ago
On Decidability Properties of Local Sentences
Local (first order) sentences, introduced by Ressayre, enjoy very nice decidability properties, following from some stretching theorems stating some remarkable links between the ...
Olivier Finkel